I also save the consumable RPG for the toughest enemies of the ME:A multiplayer so far and it's satisfying to blast them. Some tougher enemies can be annoying like in other co-op modes of this ilk but nothing as annoying as say the boss characters in the Uncharted 4 Horde mode levels of bullet sponge, if anyone has played it. My only issues are the game has crashed a few times in multiplayer and the small number of maps is definitely a factor. I think each class has felt quite unique. The basic gameplay is just very fun in this game and working together with others is great. The consumables are fun and life savers that aren't so hard to find and have been nice to use. It has a mix of consumable stuff and long term unlocks and I think both work. Everything about the character and weapon/item progression and how it works with the chests feels perfectly fine and balanced so it does not feel cheap on EA's part (because of course you can buy chests). Seeing your characters progress is really fun (and gives you that progression fix over and over since you can switch characters match to match). I am having a whole lot of fun with it and I never played the multiplayer in 3.
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